Synthorcha
A native C++ framework for building LLM-backed agents and multi-step orchestration workflows on top of llama.cpp, aimed at local and self-hosted inference.
Full projectBelow is a full list of projects I am currently working on or have worked on in the past. Most of them are open source and available on GitHub. Click on a project to learn more about it. If you are interested in a project, feel free to reach out to me.
A native C++ framework for building LLM-backed agents and multi-step orchestration workflows on top of llama.cpp, aimed at local and self-hosted inference.
Full projectA compact C engine focused on box primitives—useful for learning collision response, integration, and 3D simulation basics without a full game engine.
Full projectA native C++ take on Minecraft server technology—performance and control goals typical of custom server implementations.
Full projectA C project dedicated to simulating rigid bodies—complements the box-centric engine with a broader rigid-body focus.
Full projectA TypeScript project for spinning up a small, readable wiki from Markdown content—minimal ceremony compared to full CMS stacks.
Full projectA Java Minecraft mod that adds defensive and security-themed mechanics so bases feel harder to breach without resorting to pure admin rules.
Full projectJava tooling that ties together in-game behavior, a REST API, and scripts so modpacks can be refreshed without fully manual installs.
Full project